Below are samples of some of the cool things people are doing with
Meshwork.
(And yes, the title image above also qualifies -- modeled in Meshwork and
rendered in POV-Ray. Designed by Matt Howell based on an earlier design by Miguel Angel. Download the Meshwork file if you'd like a look.)
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Carlos Castillo-Garsow sent in some poseable characters to be used as sprites in an RPG by the Student Association of Computer Games Designers (SACGD) at Cornell.
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Martin Dillon is building a simulation involving a chameleon
lizard. The model is fully built, textured, and posed in Meshwork,
and rendered here with POV-Ray.
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Gregory La Vardera built this beautifully detailed anti-aircraft gun with Meshwork, for use with Target Rabaul, a cross-platform multiplayer combat flight simulator. (A larger image is also available.)
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Ben Mitchell has produced a beautiful 3D driving/rescue game called Gravitass. All the modelling, animation and texture mapping was done in Meshwork. It looks gorgeous, and looks like a lot of fun too -- give it a try!
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John Millett has carefully reconstructed real objects such as motorcycles, as well as the beatiful island scene shown here.
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| Carl Norman made this detailed M-60 for use with a Vietnam conversion of Myth II. He writes, "it is nice to be able to create detailed
models like that quickly and easily."
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Jeff Quan made this great tank with a combination of tools; the original modeling was done in Amapi, but it was broken apart and textured in Meshwork.
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| David Rosen made this posable character in Meshwork, with animation, posing, and rendering done with custom OpenGL code.
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| Matt Soden has been working on some nifty anime-style character models, shown at right.
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Evan Thompson designed this beautiful variant on the tutorial
mushroom, complete with detailed textures and three different poses!
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"inmonjones" has been using Meshwork to model some great Star Trek ships, both good and evil -- check out his web page for more.
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| "Kotos" has been making game parts, such as the gun and Macross models shown here. Could there be a game in the works? Watch his web site to find out!
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Also, check out the other logos submitted for this page!
http://codenautics.com/meshwork/mwmw/index.html
Last Updated:
8/17/02
. . . . . . webmaster@strout.net